Sunday, November 15, 2009

Cube

This week, I was going through some old folders on my computer when I stumbled across Cube. Cube was a 3D, Quake engine, open source game, that was really just a massive tech demo for an equally unique and impressive game engine. Cube had a bunch of unique features that make it still a blast to play. First of all was the in game editing, which allowed maps to be tweaked during the game. This was a blast to use, and it only got better when you started cooperative multiplayer editing with friends. Then, it was just awesome!





The real beauty of Cube, howeve was the multiplayer. Cube allowed impressive, fun, and fast paced fragging in both ctf, deathmatch, and other game modes. Playing with friends was a blast. The only bad thing with cube was the single player. The single player modes lacked certain features, such as friendly AI, scripted events, and a story. That aside however, Cube is still amazing, and currently, the Cube 2 : Sauerbraten project is attempting to surpass it.







Cube 2 has improved on the graphics, gameplay, and networking of the original Cube, and is effectively the "next-gen" version. The new Cube has higher resolution textures, Water effects, normal mapping and other lighting effects, larger maps, and more detailed models.

The great thing about the Cube and Cube 2 engine is that it is open source, just like the previous ones. This means that anyone has the ability to make fun and good looking games. Hopefully the developers will continue to add to their engine and improve their game to be greater than what it is today.

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