I had originally started Ludum Dare 21 in hopes of finishing a complete and coherent product, but I had to stop my entry due to personal problems. My final submission was a simple game with a meager four levels. I liked the concept, but the game lacked any substance to be of enjoyment.
So, now that I have the ability, I've decided to direct efforts into finishing the game. Its taken quite an upgrade and is now what I would actually call a game, rather than a concept. As of now, there are only 8 levels (World 1), but a world system is in place to make it easier to create more levels. The upgraded version also has a level select and a saving system which saves completed levels and the total amount of deaths. I want to have at least 5 worlds for the final version - the next ones should be coming soon.
Play World 1 here: http://dl.dropbox.com/u/2727127/Pressure/World1.swf
So, now that I have the ability, I've decided to direct efforts into finishing the game. Its taken quite an upgrade and is now what I would actually call a game, rather than a concept. As of now, there are only 8 levels (World 1), but a world system is in place to make it easier to create more levels. The upgraded version also has a level select and a saving system which saves completed levels and the total amount of deaths. I want to have at least 5 worlds for the final version - the next ones should be coming soon.
Play World 1 here: http://dl.dropbox.com/u/2727127/Pressure/World1.swf
Upgraded Version |
For those of you who noticed, my game did in fact take a lot of inspiration from VVVVVV, specifically the tower level.